![]() (2nd upgrade – my pick of the 2) Improved Flurry – If Flurry hits any Vulnerable enemy it will make all enemies hit by that cast Vulnerable for 3 seconds.(1st upgrade) Enhanced Flurry – Each time Flurry damages a Crowd Controlled or Vulnerable enemy, you are Healed for 1% of your Maximum Life, up to 12% Maximum Life per cast.Combo Points increase damage and grant an Attack Speed bonus: 1: 75% damage, +15% Attack Speed 2: 90% damage, +30% Attack Speed 3: 105% damage, +45% Attack Speed Requires Dual Wielded weapons Energy Cost: 25 Lucky Hit Chance: 8% Damage: Physical Tags: Core, Melee, Imbueable, Cutthroat (active) Flurry – Unleash a flurry of stabs and slashes, striking enemies in front of you 4 times and dealing a total of 60% (X – ?) damage to each.This build will be updated post-launch to a new & expanded version when I have more in-game information as reference. Alternatively, I’ve added build calculator links (mostly needed for the paragons) I’ve also made spreadsheets for those builds (see the links below) that have shortlisted the active and passive skills + legendary aspect + unique item + gems & sockets + suggested stat rolls + paragon boards that work well with the build which you can use to tinker. This is one such build for the Rogue Class called Dark Ice. ![]() ![]() I’ also plan to evolve them further when the game is released & keep them updated when we get rebalance updates. ( get up close & personal to cause the shadows to explode, chilling & freezing your foes )ĭiablo IV launches on June 6th, 2023 for PC ( Battle.Net), XBOX, & PlayStation with a 4 days Early Access (no wipe) for pre-orders (so kind of really launching June 2nd).ĭiablo IV‘s Launch is getting closer and it’s time to make some Ready-For-Launch full Builds/Theorycrafts that should be good for both ‘fresh-into-endgame’ characters as well as late endgame.
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